饥荒独立服务器饥荒服务器租用


早在年底,Klei就将整个饥荒的配置系统都换了,所以之前写的配置方法算是老古董没法用了,于是这不,博主更新了最新的配置方法。

说起来真是残念,在年5月初,我就差不多把整个新版本的配置写完了,然而是在虚拟机里写的,打算写完一口气复制、粘贴过来,一下搞定,然而…特么手贱恢复了快照,于是…博主心(lan)灰(de)意(zai)冷(xie),所以这个更新拖了将近一个月。

前文提供了在Windows和Linux上安装饥荒独立服务器的方法,接下来,是最重要的配置环节,配置完成后,就可以快乐地玩耍了。前文传送门:

之前的版本只有在Online模式中需要搜索到服务器才需要配置token文件,而局域网不需要,如今,没有token文件服务器压根跑不起来。

不同于之前的呼出控制台,输入TheNet:GenerateServerToken()会自动生成token文件,现在不用输入任何内容,鼠标点点就能得到你的token。

在打开的页面下部,找到GenerateServerToken按钮,在右侧的输入框内输入相应描述,比如输入DSTDediServerToken,然后点击GenerateServerToken按钮,即生成了一个不会失效的token。可以在按钮上方找到相应描述的token,复制备用。

之后,将复制的token粘贴到cluster_token.txt文件中,此时不用在意之前蛋疼的NUL结尾了。

地上部分,将文件保存为worldgenoverride.lua,并放进Master文件夹中:

preset="SURVIVAL_TOGETHER",--"SURVIVAL_TOGETHER","MOD_MISSING","SURVIVAL_TOGETHER_CLASSIC","SURVIVAL_DEFAULT_PLUS","COMPLETE_DARKNESS","DST_CAVE","DST_CAVE_PLUS"

--defaultis"never","rare","default","often","always"

task_set="default",--"classic","default","cave_default"

start_location="default",--"caves","default","plus","darkness"

world_size="default",--"small","medium","default","huge"

branching="default",--"never","least","default","most"

loop="default",--"never","default","always"

autumn="default",--"noseason","veryshortseason","shortseason","default","longseason","verylongseason","random"

winter="default",--"noseason","veryshortseason","shortseason","default","longseason","verylongseason","random"

spring="default",--"noseason","veryshortseason","shortseason","default","longseason","verylongseason","random"

summer="default",--"noseason","veryshortseason","shortseason","default","longseason","verylongseason","random"

season_start="default",--"default","winter","spring","summer","autumnorspring","winterorsummer","random"

day="default",--"default","longday","longdusk","longnight","noday","nodusk","nonight","onlyday","onlydusk","onlynight"

regrowth="default",--"veryslow","slow","default","fast","veryfast"

cavelight="default",--"veryslow","slow","default","fast","veryfast"

prefabswaps_start="default",--"classic","default","highlyrandom"

prefabswaps="default",--"none","few","default","many","max"



1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。

2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。